﻿using UnityEngine;
using System.Collections;

public class MSpikeController : MonoBehaviour {

	Animator anim;
	void Start () {
		anim = GetComponent<Animator> ();
		CallAssemble ();
	}
	
	// Update is called once per frame
	void CallAssemble () {
		anim.SetBool ("Assemble", true);
		anim.SetBool ("Assemble", false);
	}
}
